CVehicleModelInfo

This commit is contained in:
aap
2020-05-10 17:09:14 +02:00
parent f7aa4e108a
commit 0552d49fce
7 changed files with 253 additions and 55 deletions

View File

@ -19,6 +19,8 @@
#include "ModelIndices.h"
#include "ModelInfo.h"
//--MIAMI: done
int8 CVehicleModelInfo::ms_compsToUse[2] = { -2, -2 };
int8 CVehicleModelInfo::ms_compsUsed[2];
RwRGBA CVehicleModelInfo::ms_vehicleColourTable[256];
@ -147,6 +149,8 @@ RwObjectNameIdAssocation *CVehicleModelInfo::ms_vehicleDescs[] = {
bikeIds
};
bool gbBlackCars;
bool gbPinkCars;
CVehicleModelInfo::CVehicleModelInfo(void)
: CClumpModelInfo(MITYPE_VEHICLE)
@ -227,10 +231,30 @@ CVehicleModelInfo::SetClump(RpClump *clump)
SetFrameIds(ms_vehicleDescs[m_vehicleType]);
PreprocessHierarchy();
FindEditableMaterialList();
m_envMap = nil;
SetEnvironmentMap();
}
void
CVehicleModelInfo::SetAnimFile(const char *file)
{
if(strcasecmp(file, "null") == 0)
return;
m_animFileName = new char[strlen(file)+1];
strcpy(m_animFileName, file);
}
void
CVehicleModelInfo::ConvertAnimFileIndex(void)
{
if(m_animFileIndex != -1){
// we have a string pointer in that union
int32 index = CAnimManager::GetAnimationBlockIndex(m_animFileName);
delete[] m_animFileName;
m_animFileIndex = index;
}
}
RwFrame*
CVehicleModelInfo::CollapseFramesCB(RwFrame *frame, void *data)
{
@ -383,30 +407,68 @@ CVehicleModelInfo::SetAtomicRendererCB_Boat(RpAtomic *atomic, void *data)
RpAtomic*
CVehicleModelInfo::SetAtomicRendererCB_Heli(RpAtomic *atomic, void *data)
{
CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
char *name;
name = GetFrameNodeName(RpAtomicGetFrame(atomic));
if(strncmp(name, "toprotor", 8) == 0)
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleRotorAlphaCB);
else if(strncmp(name, "rearrotor", 9) == 0)
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleTailRotorAlphaCB);
else
CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
return atomic;
}
RpAtomic*
CVehicleModelInfo::SetAtomicRendererCB_RealHeli(RpAtomic *atomic, void *data)
{
RpClump *clump;
char *name;
bool alpha;
clump = (RpClump*)data;
name = GetFrameNodeName(RpAtomicGetFrame(atomic));
alpha = false;
RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha);
if(strncmp(name, "toprotor", 8) == 0)
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleRotorAlphaCB);
else if(strncmp(name, "rearrotor", 9) == 0)
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleTailRotorAlphaCB);
else if(strstr(name, "_hi") || strncmp(name, "extra", 5) == 0){
if(alpha || strncmp(name, "windscreen", 10) == 0)
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB);
else
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB);
}else if(strstr(name, "_lo")){
RpClumpRemoveAtomic(clump, atomic);
RpAtomicDestroy(atomic);
return atomic; // BUG: not done by gta
}else if(strstr(name, "_vlo"))
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleReallyLowDetailCB);
else
CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
HideDamagedAtomicCB(atomic, nil);
return atomic;
}
void
CVehicleModelInfo::SetAtomicRenderCallbacks(void)
{
switch(m_vehicleType){
case VEHICLE_TYPE_TRAIN:
#ifdef GTA_TRAIN
if(m_vehicleType == VEHICLE_TYPE_TRAIN)
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Train, nil);
break;
case VEHICLE_TYPE_HELI:
else
#endif
if(m_vehicleType == VEHICLE_TYPE_HELI)
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Heli, nil);
break;
case VEHICLE_TYPE_PLANE:
else if(m_vehicleType == VEHICLE_TYPE_PLANE)
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_BigVehicle, nil);
break;
case VEHICLE_TYPE_BOAT:
else if(m_vehicleType == VEHICLE_TYPE_BOAT)
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Boat, m_clump);
break;
default:
else if(mod_HandlingManager.GetHandlingData((eHandlingId)m_handlingId)->Flags & HANDLING_IS_HELI)
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_RealHeli, m_clump);
else
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, m_clump);
break;
}
}
RwObject*
@ -603,6 +665,13 @@ ChooseComponent(int32 rule, int32 comps)
// only valid in rain
n = CGeneral::GetRandomNumberInRange(0, CountCompsInRule(comps));
return COMPRULE_COMPN(comps, n);
case 3:
n = CGeneral::GetRandomNumberInRange(0, 1+CountCompsInRule(comps));
if(n != 0)
return COMPRULE_COMPN(comps, n-1);
return -1;
case 4:
return CGeneral::GetRandomNumberInRange(0, 5);
}
return -1;
}
@ -729,6 +798,9 @@ CVehicleModelInfo::GetEditableMaterialListCB(RpAtomic *atomic, void *data)
return atomic;
}
static int maxFirstMaterials;
static int maxSecondMaterials;
void
CVehicleModelInfo::FindEditableMaterialList(void)
{
@ -743,6 +815,8 @@ CVehicleModelInfo::FindEditableMaterialList(void)
GetEditableMaterialListCB(m_comps[i], &cbdata);
m_materials1[cbdata.numMats1] = nil;
m_materials2[cbdata.numMats2] = nil;
maxFirstMaterials = Max(maxFirstMaterials, cbdata.numMats1);
maxSecondMaterials = Max(maxSecondMaterials, cbdata.numMats2);
m_currentColour1 = -1;
m_currentColour2 = -1;
}
@ -779,9 +853,12 @@ CVehicleModelInfo::SetVehicleColour(uint8 c1, uint8 c2)
void
CVehicleModelInfo::ChooseVehicleColour(uint8 &col1, uint8 &col2)
{
if(m_numColours == 0){
if(m_numColours == 0 || gbBlackCars){
col1 = 0;
col2 = 0;
}else if(gbPinkCars){
col1 = 68;
col2 = 68;
}else{
m_lastColorVariation = (m_lastColorVariation+1) % m_numColours;
col1 = m_colours1[m_lastColorVariation];
@ -804,18 +881,27 @@ CVehicleModelInfo::AvoidSameVehicleColour(uint8 *col1, uint8 *col2)
{
int i, n;
if(m_numColours > 1)
for(i = 0; i < 8; i++){
if(*col1 != m_lastColour1 || *col2 != m_lastColour2)
break;
n = CGeneral::GetRandomNumberInRange(0, m_numColours);
*col1 = m_colours1[n];
*col2 = m_colours2[n];
}
m_lastColour1 = *col1;
m_lastColour2 = *col2;
if(gbBlackCars){
*col1 = 0;
*col2 = 0;
}else if(gbPinkCars){
*col1 = 68;
*col2 = 68;
}else{
if(m_numColours > 1)
for(i = 0; i < 8; i++){
if(*col1 != m_lastColour1 || *col2 != m_lastColour2)
break;
n = CGeneral::GetRandomNumberInRange(0, m_numColours);
*col1 = m_colours1[n];
*col2 = m_colours2[n];
}
m_lastColour1 = *col1;
m_lastColour2 = *col2;
}
}
//--MIAMI: unused
RwTexture*
CreateCarColourTexture(uint8 r, uint8 g, uint8 b)
{
@ -1055,12 +1141,15 @@ CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(int id)
case MI_FIRETRUCK:
n = 2;
break;
case MI_HUNTER:
n = 1;
break;
default:
n = ((CVehicleModelInfo*)CModelInfo::GetModelInfo(id))->m_numDoors;
}
if(n == 0)
return id == MI_RCBANDIT ? 0 : 1;
return id == MI_RCBANDIT || id == MI_PIZZABOY || id == MI_BAGGAGE ? 0 : 1;
if(id == MI_COACH)
return 8;

View File

@ -3,8 +3,8 @@
#include "ClumpModelInfo.h"
enum {
NUM_FIRST_MATERIALS = 26,
NUM_SECOND_MATERIALS = 26,
NUM_FIRST_MATERIALS = 24,
NUM_SECOND_MATERIALS = 20,
NUM_VEHICLE_COLOURS = 8,
};
@ -43,17 +43,18 @@ class CVehicleModelInfo : public CClumpModelInfo
public:
uint8 m_lastColour1;
uint8 m_lastColour2;
char m_gameName[32];
char m_gameName[10];
int32 m_vehicleType;
union {
int32 m_wheelId;
int32 m_planeLodId;
};
float m_wheelScale;
int32 m_numDoors;
int32 m_handlingId;
int32 m_vehicleClass;
int32 m_level;
union {
int16 m_wheelId;
int16 m_planeLodId;
};
int16 m_handlingId;
int8 m_numDoors;
int8 m_vehicleClass;
int8 m_level;
int8 m_numComps;
int16 m_frequency;
CVector m_positions[NUM_VEHICLE_POSITIONS];
uint32 m_compRules;
@ -66,9 +67,11 @@ public:
uint8 m_lastColorVariation;
uint8 m_currentColour1;
uint8 m_currentColour2;
RwTexture *m_envMap;
RpAtomic *m_comps[6];
int32 m_numComps;
union {
int32 m_animFileIndex;
char *m_animFileName;
};
static int8 ms_compsToUse[2];
static int8 ms_compsUsed[2];
@ -80,6 +83,9 @@ public:
void DeleteRwObject(void);
RwObject *CreateInstance(void);
void SetClump(RpClump *);
void SetAnimFile(const char *file);
void ConvertAnimFileIndex(void);
int GetAnimFileIndex(void) { return m_animFileIndex; }
static RwFrame *CollapseFramesCB(RwFrame *frame, void *data);
static RwObject *MoveObjectsCB(RwObject *object, void *data);
@ -92,6 +98,7 @@ public:
static RpAtomic *SetAtomicRendererCB_Train(RpAtomic *atomic, void *data);
static RpAtomic *SetAtomicRendererCB_Boat(RpAtomic *atomic, void *data);
static RpAtomic *SetAtomicRendererCB_Heli(RpAtomic *atomic, void *data);
static RpAtomic *SetAtomicRendererCB_RealHeli(RpAtomic *atomic, void *data);
void SetAtomicRenderCallbacks(void);
static RwObject *SetAtomicFlagCB(RwObject *object, void *data);
@ -122,3 +129,6 @@ public:
static int GetMaximumNumberOfPassengersFromNumberOfDoors(int id);
static void SetComponentsToUse(int8 c1, int8 c2) { ms_compsToUse[0] = c1; ms_compsToUse[1] = c2; }
};
extern bool gbBlackCars;
extern bool gbPinkCars;