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CAutomobile::ProcessControlInputs
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@ -45,6 +45,7 @@ public:
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void ClearWeaponTarget();
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void SetWantedLevel(int32 level);
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void SetWantedLevelNoDrop(int32 level);
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void KeepAreaAroundPlayerClear(void);
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static void SetupPlayerPed(int32);
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static void DeactivatePlayerPed(int32);
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