CAutomobile::ProcessControlInputs

This commit is contained in:
aap
2019-07-11 12:48:49 +02:00
parent 3e1455cc37
commit 0548476ba6
7 changed files with 154 additions and 8 deletions

View File

@ -13,6 +13,8 @@ WRAPPER void CPlayerPed::ReApplyMoveAnims(void) { EAXJMP(0x4F07C0); }
WRAPPER void CPlayerPed::SetupPlayerPed(int32) { EAXJMP(0x4EFB60); }
WRAPPER void CPlayerPed::DeactivatePlayerPed(int32) { EAXJMP(0x4EFC00); }
WRAPPER void CPlayerPed::ReactivatePlayerPed(int32) { EAXJMP(0x4EFC20); }
WRAPPER void CPlayerPed::KeepAreaAroundPlayerClear(void) { EAXJMP(0x4F3460); }
void CPlayerPed::ClearWeaponTarget()
{

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@ -45,6 +45,7 @@ public:
void ClearWeaponTarget();
void SetWantedLevel(int32 level);
void SetWantedLevelNoDrop(int32 level);
void KeepAreaAroundPlayerClear(void);
static void SetupPlayerPed(int32);
static void DeactivatePlayerPed(int32);