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Add sprite to the waypoint marker
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@ -235,8 +235,8 @@ RwRaster *RwRasterGetCurrentContext(void) { return Raster::getCurrentContext(
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RwBool RwRasterClear(RwInt32 pixelValue);
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RwBool RwRasterClearRect(RwRect * rpRect, RwInt32 pixelValue);
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RwRaster *RwRasterShowRaster(RwRaster * raster, void *dev, RwUInt32 flags);
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RwUInt8 *RwRasterLock(RwRaster * raster, RwUInt8 level, RwInt32 lockMode);
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RwRaster *RwRasterUnlock(RwRaster * raster);
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RwUInt8 *RwRasterLock(RwRaster * raster, RwUInt8 level, RwInt32 lockMode) { return raster->lock(level, lockMode); }
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RwRaster *RwRasterUnlock(RwRaster * raster) { raster->unlock(0); return raster; }
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RwUInt8 *RwRasterLockPalette(RwRaster * raster, RwInt32 lockMode);
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RwRaster *RwRasterUnlockPalette(RwRaster * raster);
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RwInt32 RwRasterRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
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@ -104,6 +104,14 @@ enum RwRasterFormat
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rwRASTERFORMATMASK = 0xff00
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};
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enum RwRasterLockMode
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{
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rwRASTERLOCKWRITE = rw::Raster::LOCKWRITE,
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rwRASTERLOCKREAD = rw::Raster::LOCKREAD,
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rwRASTERLOCKNOFETCH = rw::Raster::LOCKNOFETCH,
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rwRASTERLOCKRAW = rw::Raster::LOCKRAW,
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};
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enum RwRasterFlipMode
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{
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rwRASTERFLIPDONTWAIT = 0,
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