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some vehicle cleanup
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@ -9,13 +9,6 @@ enum ePlaneNodes
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NUM_PLANE_NODES
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};
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enum ePlanePositions
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{
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PLANE_POS_LIGHT_LEFT,
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PLANE_POS_LIGHT_RIGHT,
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PLANE_POS_LIGHT_TAIL,
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};
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struct CPlaneNode
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{
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CVector p; // position
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