Some fixes and some cosmetic things

This commit is contained in:
eray orçunus
2020-02-02 16:51:33 +03:00
parent c794b59a7c
commit 03b995c6ef
8 changed files with 13 additions and 19 deletions

View File

@ -273,7 +273,6 @@ static char WaitStateText[][16] = {
};
#ifdef TOGGLEABLE_BETA_FEATURES
bool CPed::bUnusedFightThingOnPlayer = false;
bool CPed::bPopHeadsOnHeadshot = false;
bool CPed::bMakePedsRunToPhonesToReportCrimes = false;
#endif
@ -1068,6 +1067,7 @@ CPed::FinishedAttackCB(CAnimBlendAssociation *attackAssoc, void *arg)
if (attackAssoc) {
switch (attackAssoc->animId) {
case ANIM_WEAPON_START_THROW:
// what?!
if ((!ped->IsPlayer() || ((CPlayerPed*)ped)->m_bHaveTargetSelected) && ped->IsPlayer()) {
attackAssoc->blendDelta = -1000.0f;
newAnim = CAnimManager::AddAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_WEAPON_THROWU);
@ -1929,13 +1929,13 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
float limitedDest = CGeneral::LimitRadianAngle(m_fRotationDest);
float timeUntilStateChange = (m_nPedStateTimer - CTimer::GetTimeInMilliseconds())/600.0f;
m_vecOffsetSeek.z = 0.0f;
if (timeUntilStateChange <= 0.0f) {
m_vecOffsetSeek.x = 0.0f;
m_vecOffsetSeek.y = 0.0f;
} else {
neededPos -= timeUntilStateChange * m_vecOffsetSeek;
}
m_vecOffsetSeek.z = 0.0f;
neededPos -= timeUntilStateChange * m_vecOffsetSeek;
if (PI + m_fRotationCur < limitedDest) {
limitedDest -= 2 * PI;
@ -4827,10 +4827,6 @@ CPed::StartFightAttack(uint8 buttonPressure)
animAssoc->SetFinishCallback(FinishFightMoveCB, this);
m_fightState = FIGHTSTATE_NO_MOVE;
m_takeAStepAfterAttack = false;
#ifdef TOGGLEABLE_BETA_FEATURES
m_takeAStepAfterAttack = IsPlayer() && bUnusedFightThingOnPlayer;
#endif
bIsAttacking = true;
if (IsPlayer())

View File

@ -824,7 +824,6 @@ public:
static CPedAudioData (&CommentWaitTime)[38];
#ifdef TOGGLEABLE_BETA_FEATURES
static bool bUnusedFightThingOnPlayer;
static bool bPopHeadsOnHeadshot;
static bool bMakePedsRunToPhonesToReportCrimes;
#endif