sync with upstream

This commit is contained in:
Nikolay Korolev
2020-12-08 12:00:24 +03:00
22 changed files with 73157 additions and 180 deletions

View File

@ -1457,7 +1457,8 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
#ifndef FIX_BUGS
CVector dist = point->point - (*source);
CVector smokePos = point->point - Max(0.1f * dist.Magnitude(), 0.2f) * dist / dist.Magnitude();
float distMagnitude = dist.Magnitude();
CVector smokePos = point->point - Max(distMagnitude / 10.0f, 0.2f) * dist / distMagnitude;
#else
CVector smokePos = point->point;
#endif // !FIX_BUGS