sync with upstream

This commit is contained in:
Nikolay Korolev
2020-12-08 12:00:24 +03:00
22 changed files with 73157 additions and 180 deletions

View File

@ -3621,6 +3621,8 @@ CCamera::LoadPathSplines(int file)
m_arrPathArray[i].m_arr_PathData[j] = atof(token);
i++;
j = 0;
if (i == MAX_NUM_OF_SPLINETYPES)
reading = false;
memset(token, 0, 32);
n = 0;
}

View File

@ -35,7 +35,7 @@
CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS];
CPtrList CWorld::ms_bigBuildingsList[4];
CPtrList CWorld::ms_bigBuildingsList[NUM_LEVELS];
CPtrList CWorld::ms_listMovingEntityPtrs;
CSector CWorld::ms_aSectors[NUMSECTORS_Y][NUMSECTORS_X];
uint16 CWorld::ms_nCurrentScanCode;
@ -1788,13 +1788,13 @@ CWorld::ShutDown(void)
pSector->m_lists[ENTITYLIST_DUMMIES_OVERLAP].Flush();
#endif
}
for(int32 i = 0; i < 4; i++) {
for(CPtrNode *pNode = GetBigBuildingList((eLevelName)i).first; pNode; pNode = pNode->next) {
for(int32 i = 0; i < NUM_LEVELS; i++) {
for(CPtrNode *pNode = ms_bigBuildingsList[i].first; pNode; pNode = pNode->next) {
CEntity *pEntity = (CEntity *)pNode->item;
// Maybe remove from world here?
delete pEntity;
}
GetBigBuildingList((eLevelName)i).Flush();
ms_bigBuildingsList[i].Flush();
}
for(int i = 0; i < NUMSECTORS_X * NUMSECTORS_Y; i++) {
CSector *pSector = GetSector(i % NUMSECTORS_X, i / NUMSECTORS_Y);

View File

@ -55,7 +55,7 @@ struct CStoredCollPoly;
class CWorld
{
static CPtrList ms_bigBuildingsList[4];
static CPtrList ms_bigBuildingsList[NUM_LEVELS];
static CPtrList ms_listMovingEntityPtrs;
static CSector ms_aSectors[NUMSECTORS_Y][NUMSECTORS_X];
static uint16 ms_nCurrentScanCode;